Monday, October 4, 2010

  • WHO are you designing your game for? people who want to learn
  • WHAT will your game teach the player about your topic? it will teach themrulesof theroad and safer waysto drive
  • WHERE does your game happen?
    • Describe the world you will design for your game. wel pretty much where we live now
    • How will this setting add to the learning experience? i dont really know thatit will
  • HOW does your game world teach the player about your topic?
    • What happens in the world that helps the player learn? you can lose the game and get pulled over
    • How does the player use what they learned to make something happen in the game? ij dont know yet
  • WHY is a game a better way of understanding your topic than a quiz? games are more fun

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